#include "targetNearGroupAction.h"

TargetNearGroupAction::TargetNearGroupAction(ArRobot* robot,int angolo):ArActionGroup(robot)
{

	find = new FindBallAction(angolo);
	addAction(find,80);

}

TargetNearGroupAction::~TargetNearGroupAction()
{
	delete(find);
/*	delete(sideAvoid);
	delete(alignBall);*/
}
